3ds Max Script socket receving data via .net api
做個紀錄 socket = dotNetObject “System.Net.Sockets.Socket” (dotnetclass “System.Net.Sockets.AddressFamily”).InterNetwork (dotnetclass “System.Net.Sockets.SocketType”).Stream (dotnetclass “System.Net.Sockets.ProtocolType”).Tcp socket.connect ip_address port buf = DotNetObject “System.Byte[]” 1000 fn doFaceShiftSocket = ( try ( while socket.Connected == true do ( socket.Receive buf ) ) catch ( — do nothing ) ) thread = dotNetObject “system.componentModel.backgroundWorker” dotnet.addEventHandler thread “DoWork” doFaceShiftSocket thread.WorkerSupportsCancellation = true thread.runWorkerAsync() for […]